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Patch Notes 2-3-23

  • Writer: Andy Yankovich
    Andy Yankovich
  • Feb 3, 2023
  • 1 min read

This week our team has nearly wrapped up our animation blocking for our goal to compile a fully 3D Animatic. Although that deadline has been pushed forward a week, we are maintaining the same goals we had set as we have been ahead of schedule, and with a little pressure, we could totally have a 3d animatic together.


I was hoping to create the special effects for the ringmaster this week, but other technical issues took priority.

Things I Fixed:


Rory's Foot re-attached to his rig

Rory's Elbows deformation improved

Rory Tail Weight Painting Cleaned

Lizzo's Elbows deformation improved

Ringmaster Fingers deformation cleaned

ringmater Buttons deformation cleaned

Ringmaster armpit deformation cleaned

Collar Rig Re-Built and imported into UE5

Collar Rigs attached to characters in UE5


On top of those improvements, I imported all of our current animation into unreal engine and have begun working on the spacing of the sequences in UE5.

 
 
 

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